Plan a Wins goal
Enter current and target Wins, observed reward per successful run, attempt duration and estimated success percentage. The planner rounds up to whole successful runs before estimating attempts and time.
Use a realistic attempt sample
Enter a representative attempt duration, not just your fastest finish. If failed attempts differ, use an average that reflects your play. Rewards and success rates are your inputs, not built-in game facts.
Why whole runs matter
With 2 Wins, a target of 11 and 3 Wins per success, you need 3 successful runs. At 60 seconds per attempt and 100% success that is about 3 minutes. At an assumed 50% success the estimate is 6 attempts and 6 minutes.
Common questions
Are rewards filled automatically?
No. Enter the reward you observe for a successful run.
Why round up?
A partial successful run does not meet the remaining goal in this planning model.
Is success percentage measured by this site?
No. It is your assumption. Actual attempts can differ from the planning estimate.
What does Wins per minute mean?
Your reward times your success fraction, divided by attempt duration in minutes. It is an estimated pace from your inputs.